WHAT
Design a lightweight, portable toy cannon that fires non-lethal, ball-shaped projectiles at a moving target.
Fully autonomous operation except for the initial loading of the projectiles into the cannon body.
Cannon shall hit the target moving at 0.5m/s from a distance of 5-15ft away at least 1x per firing cycle (30 balls).
Capable of 360-degree target tracking based on color detection.
HOW
Adapted parts stripped from a Nerf Rival Nemesis blaster into the designs of various subsystems: microservo-powered hopper funneling, conveyor belt feeding, and flywheel launching.
Designed a rotating cannon base powered by a stepper motor via an internal gear train to a lazy susan bearing.
Optimized cost of mechanical assemblies through design for rapid prototyping and COTS hardware standardization, allocating more budget to electrical components.
Led creation of technical presentations, reports, and design review poster.
RESULTS
Achieved a successful target hit rate with the Raspberry Pi AI Camera's frame rate of 30+ FPS coupled with firing rate of 30 balls (hopper's capacity) in under 5s.
Live demonstration of synchronous tracking and firing actuation capabilities (without ammunition) at 2026 Engineering Annual Design Review.
Two functionalities: manual operation where the user controls pitch, yaw, firing rate; and fully autonomous operation.
Rotating Chassis Base
Prototype
Final Cannon
CAD Model
Final Assembly
Project Videos